Who can apply?
First Year students who have been admitted to MICA for Fall 2024 are eligible to apply for the program. Entrepreneurial minded students interested in any major can apply.
Program Highlights
- Co-taught classes that examine business concepts alongside artmaking.
- Special access to the Make Cool Stuff Lab in Leake Hall
- Speaker series featuring a rotation of entrepreneurs & industry professionals
- Fall and spring field trips that emphasize the creative industries (all transportation, meals, and lodging included)
- A Live/Learn Community in Leake Hall
- Materials Fund ($250 per semester)
- Low faculty-to-student ratio- approximately 10 students to 1 faculty member
- Financial Wellness and Professional Practice Workshops
Live/ Learn Community- What does that mean?
Students selected for this experience will live together in Leake Hall, be enrolled in entrepreneurial-focused First Year Experience classes, and participate in co-curricular programming specifically designed to support budding entrepreneurship. This is a designated community just for FYF students.
Application Deadline- April 24, 2024
Still have questions?
View our April 5th Info Session recording here and review our presentation slide deck here. You may also contact us for specific questions at rcce@mica.edu .
First Year Fellows in Creative Entrepreneurship Application
Application Guidelines:
In a 1-2 minute video or a 750-word essay, answer the following questions:
1. Why are you interested in MICA's First Year Fellows in Creative Entrepreneurship program?
2. What are you passionate about?
3. What unique qualities will you bring to a live-learn community that is focused on Creative Entrepreneurship?
Application Considerations:
Your candidacy will be considered by a jury of faculty and staff that will review your video or essay as well as the portfolio you submitted in Slideroom as a part of your application to MICA.
Courses for Fall 2024 and Spring 2025
FF120 Color Design (2D)
The course teaches first year students fundamental skills related to 2D color and design to explore design principles with color theory. Design principles include visual organization such as composition and pattern and all visual elements including text that work together in a piece of art or design. Color theory includes additive (RGB) and subtractive (CMY) color differentiation and application in physical and digital forms, color contrasts, optical illusions, and physio-psychological effects of color. The combined skills of learning design and color help students explore 2D art and design with digital and mixed media for creating work with intention, meaning, and narrative while considering the cultural impact of design and color.
Using the creation of a product as a vehicle, FYF students will also:
* Apply messaging to formal layouts in order to engage in markets
* Engage in audience research and evaluate the outcomes
* Create an audience specific or client specific project
* Utilize branding as a means to turn artwork into a product that has
economic viability.
* Develop pitch-building skills, including public speaking and preparing
printed matter, slides and video, to present your work to stakeholders
FF 130 Fabrication (3D)
The course teaches first year students fundamental fabrication skills related to 3D art and design for creating objects in space and the relationship to body, technology, and the material environment. The 3D art and design fabrication process are introduced for material exploration and spatial literacy that extends to multi-dimensional form with digital media. With conceptual framing and the iterative process, making 3D work involves selecting appropriate materials, learning tools and shop safety, and considerations of environmental sustainability.
Using the creation of a product as a vehicle, FYF students will also:
* Combine 3D learning with entrepreneurial strategy and collaboration
* Apply 3D skills and fundamentals to help innovate and solve potential
entrepreneurial problems
* Identify rational avenues for entrepreneurial success through the use of 3D
techniques and tools, and iterative work processes